Combining Static Meshes

Is there a way to combine Fortnite Assets together for less draw calls?

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Glad to see a fellow thinking about optimization! There is a possibility to do this in the default Unreal Engine, not sure about Fortnite tho.

If you go to the top bar and go under Tools, there is a Merge Actors tool that allows you to do what you wish. Keep in mind that having multiple material elements also causes draw-calls.

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