Combining body mocap with face animation sequence and maintain body movements

I was looking at the face animation bp on the metahuman head, and I saw this mapping node on the face. Along with the curve data. I was going to try and create a map asset with this sequence.

When I make the pose-asset though I’m getting some funky stuff with the first poses, it looks like it’s moving the whole body.

But I was going to see if I could replicate that part of the Metahuman bp.

EDIT: it looks like it’s because it is making a pose for every frame. This animation sequence is 351.