combining animations

Hi I switched to Unreal from Unity and boy… They are two totally different worlds :smiley:
I am recently trying to create an fps prototye and I want to make it as modular as I can. But I’m stuck in a place I am inspected Advanced Locomotion System addon and It’s really good to be honest and I want to work my character animation system based on that addon. But I want to make a slight change to it. I want to make some parts of the skeleton use different animation from each other (for example leg bones walk animation, Arm bones rifle hold animation) I tried to use blend space but it’s not what I was looking for I want to play 2 animation in the same time for certain parts of skeleton. Any help would be awesome :heart:

This should give you a starting point: