I recently upgraded from 4.13 to 4.18. It used to be that I could import an FBX with multiple objects, and it would come in as just 1 thing in Unreal. But since I upgraded, every time I import it separates out every single object. I don’t want to combine the actual geo. Is there a way to get that old import as one feature back?
When you import the FBX, drop down the menu to bring up more options for the mesh and select the “Combine Mesh” option, should do the trick.
more info here…