i am lost in how i can combine the rgb values for two characters into an average of both characters into a spawn of a child. i am using vector parameters to create two random colors and when i breed them i want those colors to be an average.
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thanks for the replay, but this isn’t working for me. I should note im not the best at blueprint. but when i try to add “Get vector parameter” im not getting the same blueprint as you.
Can you share how you “breed” them? and how you are setting the color as of the moment?
so when the game starts the parents get assigned random color values. If i make them have a baby that baby comes out white.
You set vector to Material Parameter Collection instead of Material Instance Dynamic:
Show how you set assign the color, please.