I want to be able to spawn two actor blueprint objects in the game world and drag them onto each other. When they touch I want to be able to hit the E key and they combine and spawn a new mesh in their place simulatanesouly removing them from the game world but leaving the new object . I figured out the spawn part but now I need help with the combine part.
You can attach one to the other, but if they will be destroyed right away and spawn a new one, maybe you don’t need that at all?
Thanks for the reply. Let me clarify what i am trying to do. Lets say I had a barrell to a gun in my inventory and a body of a gun in my inventory. I want to be able to spawn both into the world, maybe on a table, and drag them onto each other. When they come in contact with each other the player can hit “c” to ‘craft’ a new gun. The two meshes would disaapear on crafting keypress and in their place a blueprint actor gun model that they can pick up into their inventory.