Archon Forge Games is a new company created with experienced AAA artists and industry professionals. Our current team includes professionals who have worked on the Dark Souls series, Capcom, Industrial Light & Magic, and Ashes of Creation among others. Further details will require signing of an NDA (Non-Disclosure Agreement).
About us
- Global team of ~8 professionals
- Partners include an AAA executive who has invested in us and is advising us on development
- Our game concept has been in development for 3 years with company formed in late 2018
- Our game is funded and we have won a small government grant for development of our game
- We have original characters built and rigged to handle complex facial, body, and weapons
We are looking for an experienced Combat Animator to add to our team:
Requirements
- 3+ years experience with complex animations projects in Unreal Engine 4.21 and Maya (2019)
- Animations primarily with humanoid rigg but we also have facial, monster, and quadra-ped riggs
- Combat will require working with various animation requirements including various weapons(swords, 2 handed weapons, polearms, dual weapons), shields, and grappling/throws in addition to regular movement/idle animations
- Able to work with our inhouse “frame-data” requirements to build combat animations of a balanced Fighting Game
- Able to work in international professional environment and provide daily/regular updates
- Able to set their own project timelines and be able to consistently meet their own project timelines
- Self-driven and able to work under little supervision
- Experienced in managing state-machines, blueprints, and C++ a plus
- Experience in Fighting Games a definite plus
- Fluent English required
Benefits
- Remote work is ok.
- We have partner offices in Vancouver, Tokyo, and Hong Kong
- We are results focused and happy to work with different time-zones and part-time work schedules
- Please email Kevin at kevin.chuang@archonforge.com if interested