Color variations of Geometry collection

Hi,

I have an actor, that is a small house. I’ve made a construction script so I can change the color of the walls to any color in-editor with a variable. I’ve later created a Geometry collection of the walls. I’ve used Create Dyn Mat Inst → Set Vector Param Value.

How can I make color variations of it also?

It doesn’t work with the same setup as I see and so far I couldn’t figure it out what should i change.


It seems like changing material in the GC don’t do anything, even if i change it manually on a non-actor GC.

Thanks