Hello everyone!
It’s my first time on the forum, I hope my post is in the good topic.
I’m working on my very first map in ureal engine. I would like to have the same color beetween the walls and the ceiling.
In 3ds max with vray I use an override material to fix the probelm. I don’t know how to do that in ue4
Here a picture to show you my problem:
I hope my english is clear enough!
Thanks a lot!
Best
William