Color Direction

Hello,
can anyone help me with Color Direction. So how do i make it to go from behind forewards and not constantly like this. Ty


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Can you show a picture of the texture?

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I made it into a square, otherwise you’ll be fighting the engine all the way.

To make the green line move, you need to pan it in the Y direction

Try it on a plane first, to make sure it’s working

plane

But when I put it on my arrow, I get

arrow1

So I rotated the UVs in the material beforehand

Then I get

arrow2

So it really depends which way around you have the texture, which way you pan it, and how the UVs are arranged on your mesh.

I’d advise not using world position, because you’ll have to keep changing the material every time you move your arrows. Here’s my material for that

Looks ok

WP1

Until I change the position of the mesh ( which you probably will do :wink: )

WP2

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Ty, for your help :slight_smile:

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