Color difference in Unreal, Aces textures

Hi @jo18062000,

Great job setting consistent color spaces! This is a step a lot of people miss when exporting from Substance to Unreal.

I don’t believe you need the “HDR compressed”, as that is reserved specifically for HDR images.

Try converting your textures from 16bit (the default Substance output) to 8bit. This is the color range supported by Unreal for basecolor and normal textures.

Let me know if that helps!