noatom
(noatom)
September 17, 2023, 4:26pm
1
Hello,
I’ve setup a verse device as described in the disappearing platform on loop sample:
And I have made sure that the color changing tile’s Collision during games is set to: Only when visible.
During the game, the platform shows and hides correctly, however, it still maintains it’s collision even when hidden. There is not much I can do.
Is this a known new bug?
2 Likes
Hmm, interesting.
We did just learn that when using Verse the Hide Function does NOT remove the collision, this happens in v26.10. The tutorial is much older, so I have a feeling that this is a new feature/bug.
And yes, the tutorial does NOT use verse. Even so, it does use the same functionality thus the same outcome (collision not being removed).
Thanx for bringing this to our attention.
Ep8Script
(Ep8Script)
September 18, 2023, 6:15pm
3
Hide
in this case is a function specific to the color changing tile device, not the new creative_prop.Hide
Ahh, good call. Thank you for the correction.
Rhakys11
(Rhakys1)
December 11, 2023, 11:47pm
6
I’m having the same issue as op.
I set “Collision During Games” to “Off” and the player can still climb and stand on the tile.
So, is it a bug?
I just tried implementing the tutorial and the collision is still on when the tile is not visible. Must be a bug.
1 Like