The servers are up and we are running some tests. If all goes well, we will populate the game download link tomorrow or Friday.
In advance, some caveats:
This is a small scale deployment on VPS. None of the backend infrastructure is robust. We don’t know how many players the server can handle. That is one of the factors we are examining.
Expect frequent service interruptions.
The game download is 4+ gig.
So far, min graphics hardware appears to be a Geforce GTX 780 Ti. If you make a comment, please mention your graphics card and performance issues.
There are numerous in game bugs that we don’t plan to address until next week at the earliest.
Game play basics
The launcher is a work in progress. It currently only updates complete versions (the full zip file.)
The game should be started from the launcher. If the game is launched from the .exe, it will use the default player id rather than your player id. More than one player doing this may crash the server. This test feature will be removed in a future update.
Only one character per player.
Only two character models are available at present, Male and Female.
Character customization other than M/F selection is currently not implemented.
CONTENT WARNING Male characters are Ken-doll naked. Female characters have integrated (unremovable) clothing. Eventually, female characters will also be Barbie-doll nude.
Streakers will be executed.
Only one set of clothing is currently available: male boots, leggings, chest, and coif. This also fits poorly but effectively on female characters.
Standard Unreal 3rd person character (WASD) movement.
Autorun - J
Jog - press and hold Shift
Sprint - press and hold Ctrl
Jogging and sprinting burn endurance. Without endurance, you can do neither.
Rest - T (To recharge your endurance pool. Endurance naturally recovers while you are not burning it.)
For performance reasons, there is no GI in this build. Nights and shadows are very dark. If you log into a black screen, turn on your lantern (press O).
Day: 2 real world hours. 1 hour of day and 1 hour of night. Nights require lamps and lanterns.
ESC: brings up the Exit game/world menu. If you get stuck/jump off the edge/other try to exit the world to reset.
On the starting map (Netherworld), various supplies are available for testing. Mouse over and use E to pick up items. Right click in inventory to use. (I-inventory, U - equipment) The items in the starting map are for testing purposes and respawn. The Reaper in the Netherworld cannot be killed and will not attack.
Items left in the chest will not persist on reload. (Eventually this will provide secure storage.)
O-deploy lantern
K - light torch
Right click on lamp oil to fuel torch.
Y- Pick up and carry item too large for inventory. Only a few items (crates, logs, freestanding torches) can be carried at present.
Food/Hydration - right click in inventory to use. (You can starve to death or die of dehydration.)
To enter the world (join the server), go up the stairs, through the cave and to the end. You may jump off but this is not necessary.
Player melee abilities are not yet implemented.
Friendly Fire: Arrows and potions will affect players.
PvP: Colony[sup]2[/sup] is not by design a PvP game, but players can damage and kill other players.
Q - press and hold until locked (end of sound effect) to draw bow. Arrows required.
Potions, unguents, etc: Right click or drag to hot bar.
Increasing inventory size is not currently implemented.
K - Hire/Fire cart driver
H - Harvest (Rare trees and clay)
Known Bugs
No sound during intro movies
Torches do not extinguish when they use up their fuel.
Server does not save character on network error.
In certain circumstances, Lamp Oil flasks does not disappear after use
Launcher - with screen resolutions of less than 1920x1080, the submit button on the character creation form is not accessible or visible