I’ve been trying for a week to get a cloth simulation right for a long dress, to no avail: the legs of my character go through the cloth no matter the settings I try.
Here are four pictures showing the problem: the foot and calf are pushing the cloth just fine until, at some point, the cloth slips on the calf discovering the body mesh.
The pictures clearly show the collision capsules from my clothing simulation physical asset working correctly. I only use a tapered capsule for the thigh; the pelvis, calf and foot are normal capsules.
The higher the cloth simulation paint strength the worse it is, to a point at 100 the cloth is flying all over the place. Those pictures were taken at strength 20.
Any help appreciated