I have an issue which causes the engine to completely crash - (I have submitted crash reports)
Whenever a player or actor collides with a destructible mesh, the engine shuts down and gives me a crash report.
UE4 answer hub has this HERE.
I tried this and it made no difference. Async on or off, the engine still crashes. Anyone else have this problem or know if 4.1 fixes it?
Help would be greatly appreciated. Thanks.
Apologies, I may have posted this in the wrong section.