Same thing?
Also, look into how Physics Handle works:
https://www.youtube.com/results?search_query=ue4+physics+handle
So you can carry physically simulated actors without disabling the sim, which can & will become a nuisance at some point…
Same thing?
Also, look into how Physics Handle works:
https://www.youtube.com/results?search_query=ue4+physics+handle
So you can carry physically simulated actors without disabling the sim, which can & will become a nuisance at some point…