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Collision with carrying items

So… I know what’s wrong but I don’t know how to fix it. I want the item I’m carrying to block everything but not my character, so I can carry the item. When I grab the item, I give set physics off, but I need the item to block walls for example. If not it will always cross when I drop it. :(![Character Inside a wall.

PNG|526x358](upload://vJrBSMbCSn9kF9soNCBHpDUNqqS.jpeg)
Chracter not inside

Set the collision response to block everything but ignore pawn

Same thing?

Also, look into how Physics Handle works:

https://www.youtube.com/results?search_query=ue4+physics+handle

So you can carry physically simulated actors without disabling the sim, which can & will become a nuisance at some point…