Collision: "Use complex as simple" for 2000 Objects?

Hey,

i have a pretty big scene here with 2000+ objects. i need to set “use complex as simple” collision for each one. How can i do this for all of them at once?

My Idea was to use the “Property Matrix” when selecting all objects, but once in there, i cannot find the setting for the collision.
What is the trick there?

(as you may be abel to tell i am a total beginner in unrealengine…)

Cheers,

The collision complexity parameter of your mesh selection in the property matrix tool is right here ! :slight_smile: