Collision settings chaning when being attached to other objects

Hi DaveHall17,

I’m going to start looking into this, but would you mind providing a little bit more information?

You said this isn’t happen in all maps? Is this a map you’ve created or project you’ve created this is only happening in?

If you’re replicating this in an example or template we have can you tell me which one?

Are these meshes custom meshes you’ve imported or ones from the starter content?

Thank you!

Tim