Collision problems

Hi, thanks. Not sure I understood that much, I’m a noob here. I didn’t want to use volumes though because they only seem to come in one shape, and I wanted my shapes to fit the terrain.
I did try and print out the name of the overlapping actor - it was always just firstPersonCharacter_C_1.
I got it working, although it keeps triggering multiple times a second, but it doesn’t matter too much because the fade in and out timelines smooth it out.
I found out my keys weren’t triggering which might have made it worse, and had to set them not to “consume”. Also enabling input might have helped.
Here is the finished BP if anyone’s interested. I had to use an event at the start of each timeline to stop the other one - the figure of 8, other wise it sounded weird.

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