Hey guys, i have some problems with my forklift vehicle. The vehicle works fine so far, the only thing im trying to archieve is that the fork will interact with physic and static objects aka collide with them. It works in some ways, but only with breaking other things. I have some bone transform going on also, means the fork is able to move up and down on the Z axis .
So if i set the physicstype to kinematic, and set the constraint to parent dominates, the vehicle is driving and the fork is moving up and down, but the fork doesnt collide with anything
if i set it the fork to default, driving and collision works, but the fork will just drop down so i cant transform the bone, even with gravity turned off.
So im kinda lost here, is it realy that complicated to fix this ? i dont know what else to look for, so i hope i can get some help.
Is also tried to attach a collision box to the bone inside the blueprint, but that doesnt work either.
Hope you can help me with that