Hello everyone!
I am trying to implement a door which should be opened on click. Everything is working well, only the collision does make some problem. When i have the door at floor level the collision of the door mesh doesnt seem to update. When i move the door up by a bit the collision updates smoothly.
I made a small video showing the problem. I tryed this in several locations in my level and had the same problem everywhere.
Anyone got some ideas?
Thanks and best Regards!
(I also posted this in the Answer Hub yesterday: Collision Problem when moving Static Mesh - World Creation - Epic Developer Community Forums)