I want my collision only to block the player’s movement, but bullets can penetrate it, is this possible in UEFN?
Heya, should be, the collision preset menu in the details of object may contain what you need, FortTriggerPawn only overlaps pawns (i think thats the players ), there are a bunch of presets for different collision scenarios there
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I already find it, the invisible wall is what I need, thank you for replying!
Hey, where did you find the invisible wall? I don’t seem to find it in the Content browser between the devices. Or is it named something else?
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Thanks!
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