Collision Issue

Hello i have this ufo BP set up in my multiplayer game if you jump from the ufo all works as it should you fly down into the level, but if you wait for the 40 second delay and you still haven’t jumped. I have coded it so you jump automatically out, but this is where problems start usually with the clients they get stuck in the air and you can not move see video link

i know its to do with collision as if i remove collision from the player capsule i am able to move away from the stuck state the player is stuck in, any one know a fix around this.