Collision issue when I scale the object

Hello, I’m encountering issues when scaling objects because I’ve noticed that the collision has different dimensions compared to the object, even though they seem to coincide in the viewport. If I set the object to 1,1,1, there are no problems, but if I set it to -0.5,-0.5,-0.5, when I play it, the fabric that is supposed to drape over it positions itself on the shape 1,1,1 instead of the shape -0.5,-0.5,-0.5. Can anyone help me fix this issue?