Hello, I’m encountering issues when scaling objects because I’ve noticed that the collision has different dimensions compared to the object, even though they seem to coincide in the viewport. If I set the object to 1,1,1, there are no problems, but if I set it to -0.5,-0.5,-0.5, when I play it, the fabric that is supposed to drape over it positions itself on the shape 1,1,1 instead of the shape -0.5,-0.5,-0.5. Can anyone help me fix this issue?