When I make a wall in revit with an opening, then I export in UE4, visually everything is ok.
But when I want to create a collision, the openings are not taken into account, even in convex collision with maximum setting.
As I have many walls, I am using Dataprep “Set convex Collision” but there is no opening or they are incorrect.
Do I have to break my wall into rectangles each time in Revit or is there another solution? Thks
I used Revit 2021 and UE4.26.1