Collision In GPU Visualizer?

Hello!

Is there a way to determine the cost of collisions in the processing time per frame via the VISUALIZER or some other tool?

Hi, maybe use cvar ‘Stat Collision’ or check this in Unreal Insights?

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Not sure what you mean by cvar “Stat Collision” (I thought CONSOLE COMMAND, but none such exists).

However, I’ll take a look at Unreal’s Insight videos.

yeah it’s Console Command, you can input this at runtime and get some time values about Collision
And I think you’ll get the same thing in Insights, but better visualization to find the key issues

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