Hi, i really need some help with this one
I have a boat in my level which behaves perfectly in editor, but once in standalone everything is shaking violently
http://i.cubeupload.com/q5mKa5.gif
Here is an example of how my components are set up inside a blueprint, the hull of the boat being the root with physics, all other meshes are childs
http://i.cubeupload.com/YFGbQ9.jpg
I’m pretty desperate after trying to debunk this for days