Following this thread and this thread, the Procedural Mesh Generation example on the wiki has been updated to include collisions.
There is a caveat: it will only work in the Editor for now, but will be able to be packaged in 4.2 or 4.3
Following this thread and this thread, the Procedural Mesh Generation example on the wiki has been updated to include collisions.
There is a caveat: it will only work in the Editor for now, but will be able to be packaged in 4.2 or 4.3