''Collision Cylinder is not static in BP_FirstPersonCharacter cannot attach''

The warning: PIE: Warning: AttachTo: ‘/Engine/Transient.World_2:PersistentLevel.BP_FirstPersonCharacter_C_0.CollisionCylinder’ is not static (in blueprint “BP_FirstPersonCharacter”), cannot attach ‘/Engine/Transient.World_2:PersistentLevel.BP_FirstPersonCharacter_C_0.FirstPersonCamera’ which is static to it. Aborting.

I also did a construction script tutorial I found but that didn’t work (picture01)

And also the FirstPersonBlueprint (picture02)

And it happened after I tried to create a flashlight and attach it to the camera.