I have put my own set of FPS arms into unreal and set everything up and it all works fine. But there is one thing that is bothering me. When i look down and try to walk in any direction, Im not able to move. But its fine aslong and im not looking down. Can anyone help me figure this out?
Are you using a starting template with this setup or are you using your own created from scratch setup? Depending how your movement is setup could be the issue. If the movement is following where the camera looks this could be why the movement is slowing like this.
This was actually an issue with our first person template in 4.1 and before. This was fixed with release of 4.2.
You can take a look at the MyCharacter controller setup for these and see if this resolves your issue.
Let me know how it goes!
So in the MyCharacter blueprint i should change how the movement is setup?
Edit: Thanks! I deleted the setup you guys had in the MyCharacter Blueprint for movement. And i replaced it with a updated version and now it all works great!.
Good to hear!