Collision Box changing characters max jump count not working?

it seems that a 40 minute tutorial sets up a simple lobby hosting process, atleast one that piggybacks on steam / existing networks. Sure enough I was able to host / connect on the mentioned free system I put in my project, it’s just somewhere somehow the pawn spawned and the vault mechanics aren’t communicating properly, and yes I know, but when everything is over your head nothing is off the table, I’ll look at the demo but making a game solo is so time consuming, even if it’s just a 3d platformer and nothing else.