Why does the cube has options for collision and the box from geometry section doesn`t?Is there a way to see the collision for boxes too?
Under the Brush Settings (if you expand the panel by clicking on the small triangle), you can change if the solidity. By default all geometry shapes are solid and every plane will block everything (players, projectiles etc.). You can find out more about the solidity here (at the bottom of the page). Furthermore, you can convert your geometry shapes to Static Meshes (next to the Solidity option) and make your own collision in the Static Mesh Editor as usual. Keep in mind that these Geometry Brush Actors are used to blockout a level or fill in some gaps and you should switch to static meshes from other 3D software asap.
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