Hey everyone, I’ve been stuck for a few days trying to implement a dynamic laser that would have collision and be able to be controlled from the player’s orientation.
What I have so far:
- A niagara system with user parameters that lets me specify the start and end of the laser (xyz). The system is a simple ribbon coloured red.
- A control rig that helps me position that system in front of the player.
What I need to achieve:
- Collision for the laser on props/ other players.
- Register damage to other players somehow.
I know how to use verse but I’m not too sure how to connect everything else so I can interface with it in verse. I know this is possible because a few people have achieved it on twitter.
I’ve been scratching my head at this problem for the last two days so any inputs or ideas would be really appreciated.
Thanks,
Rick