I would love to see a collections system in the foliage editor panel, just like we have with the content browser. I’m working on an open world game with a large map that spans multiple biomes. It would be nice to have a better organizational system to quickly find specific foliage types. Even just having the foliage editor retain your search filter would be amazing, because I am often hopping quickly back and forth between foliage editing and landscape editing and every time I leave foliage mode it loses my search filter and I have to re-type it in, which slows down my workflow considerably.