I’m trying to create blueprints where the player must collect 3 pickups in order to open a door. I’ve been looking at the BP in the content examples (Level scripting) but I’m having trouble completing the blueprint. Can anyone help?
The door has an event for opening the door. In my scene, this will only print a text because i don’t want to setup a door for that.
Put the door BP into your scene, select it and open the LevelBlueprint. Create a reference of that door with right click (you still need the door selected). Now do the following: