Collect physics data and pass to plug in?

I’m using Unreal with a plugin (airsim) and am trying to get physics data to the plugin. My understanding is that airsim uses the WheeledVehicle from Unreal, which uses PhysX.

I think PhysX has the data I’m looking for (tire lateral slip, tire lateral force, and tire aligning moment)

But I’m struggling figuring out how to access this data and then get it to airsim.