Collab Viewer 'transform mode' doesn't work with datasmith objects

I’ve imported my own sketchup home design into UE5 VR/Collab Viewer with datasmith, and it works pretty well! Only small exception is that when in the viewer the ‘transform’ function works fine on UE5 native objects like the tree I kept from the sample house, but not on the sketchup items.

How can I convert datasmith/sketchup assets into ‘native’ ones?

Your Sketchup geometry was imported in editor and you repackage viewer? or did you import directly with datasmith from the running application?

1/ In sketchup, export with datasmith →
2/ In UE, import datasmith

No direct imports.

I have a sense that somehow the datasmith items are tagged as ‘non movable’ somehow… is that true and if so how do I turn that off?

I can ‘delete’ them with the xray mode…

Make sure your imported actors are “movable” and not “static”.

The best is to select your root node (Datasmith scene actor), go into the details and select the component, then change this one to movable. It will force all actors in hierarchy to also switch to movable.