Collab Viewer Migration Errors - Unreal Engine 5.4

Hello,

I am trying to migrate the Content from the Collab Viewer Template into an already existing project in Unreal Engine 5.4 (also tried with 5.3 with same results). When I try to run the Login Scene in my own project with Collab Viewer assets migrated, a handful of Blueprints say they can’t be compiled. When comparing the migrated blueprints with the originals, it seems the DataSmithDataType disappears and is replaced with a mere Object Reference, which makes nodes break.

Any leads as to why this happens and how to correct this issue? I am following the steps as laid out in the webinar: Collab Viewer Templates in Unreal Engine | Unreal Engine 5.4 Documentation | Epic Developer Community

Nevermind, the problem was the DataSmith Plugins.
You have to enable the same DataSmith plugins in the receiving project as the ones enabled in the original template.

I’m leaving this question here in case it helps a clueless n00b like me.

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