Can anyone point me in the direction of how to go about doing this? I have an amazon cloud sever I can upload the collab viewer to which has a fixed IP address - Do you just run some ue4 or other sever software on there to allow other Collab users to connect to that IP? Or should Collab have everything built in for it just to work?
I’ve seen a few threads about getting the Collab viewer working over a LAN but for my purposes it would only come in useful if i were able to simply send the packaged build to a client and then give them a simple IP address to get it working. I’ve done this with the Pixel Streaming using the built in STUN and TURN severs which worked a treat!