Coherent UI running in UE4 video

A few people contacted me about how I got the cursor rendered and input hooked up to an in-game surface.
At the time, I was still using the plugin I created for the UE4 beta.
Figured it was about I time I updated to the official plugin from Coherent Labs.

https://.com/watch?v=mj76bTppvJ8

I took the input hijacker from the UE4 beta version and got it hooked up to the official plugin with out too much trouble.
All the required modifications are limited to the plugin and it includes Blueprint functions that allow you to manually input keys, mouse position etc.

Gotta clean up a few more things and make all the changes clear.
Aside from that its pretty much good to go.