I need help with something. I’m making a ball so that when rolls, it get more mossy. Now I have done the dynamic material and the first half, but the second half is getting on my nerves.
Here is the first half:
I need help with something. I’m making a ball so that when rolls, it get more mossy. Now I have done the dynamic material and the first half, but the second half is getting on my nerves.
Here is the first half:
I’m presuming this is a sphere with physics enabled ( otherwise it won’t move )?
In the second piece of code, you don’t need to keep adding to the distance, just calculate it on every tick.
Also, I think you have the parameters the wrong way around in the map range node.
This doesn’t mean anything in the level BP
The level BP doesn’t have a location…
Thank you for the help