Codefloat - Smart Checkpoint System (Replicated)

Demonstration And Setup:movie_camera: / Documentation:bookmark_tabs:

:sparkles: Key Features:
  • :floppy_disk: Save & Non-Save Checkpoints – Manage checkpoints that either save progress or act as temporary respawn points

  • :racing_car: Multi-Game Support – Works perfectly for racing tracks, adventure levels, and action games

  • :globe_with_meridians: Network-Ready – Fully replicated for multiplayer games; syncs checkpoint progress for all players

  • :high_voltage: Dynamic Load Option – Enable or disable checkpoint load game at any time

  • :artist_palette: Smooth Fade Transitions – fade in/out when respawning or loading checkpoints

  • :bell: Smart Notifications – Shows messages when players reach a checkpoint.

  • :hammer_and_wrench: Easy Blueprint Integration – Quick setup

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