Code version of VR Template

I made a C++ version of the VR template, and I would like to get it integrated into the engine so others can benefit from it.

How should I go about doing this? Should I just fork the UE source repo and do a pull request? Is there a different repo for the templates? What is the process for contributing?

If you’re interested, you can check out my project here: GitHub - sclark39/UE-VR-Code-Sample: Virtual Reality sample converted from Blueprint to C++ project

It’s still a little messy, I need to clean it up a bit before it can be integrated.

Any help or guidance is appreciated.

Thanks :slight_smile:

It looks like the blueprints, map files, etc are stored somewhere other than the main git repo.