Beginning to explore how to use both the editor and VS, I create a project based on a template (“Simulation Blank”). Package it, then “Refresh Visual Studio 2022 Project” and I am able to load the source project on Visual Studio 2022 and run it from there.
What I don’t get is why whenever I modify some aspect of the game in the editor then VS still executes the outdated code. For example, I change the material of the floor’s mesh to a different one, or I add a couple of new pawns to the scene… when running the game from the editor, the changes are visible; when running it from VS, no changes are to be seen.
I tried re-packaging, saving levels, etc. No effect.
What am I missing?