Code Like Me - Ultimate Weather + Sky System Bundle

The Ultimate Weather + Sky System Bundle is a complete, production-ready environmental simulation solution for Unreal Engine. This bundle combines multiple high-quality systems into one cohesive package, enabling developers to create living, reactive worlds with dynamic skies, seasonal transitions, realistic weather effects, NPC reactions, and environmental destruction.

Whether you are building an open-world game, survival experience, simulator, or cinematic scene, this bundle gives you full control over time, climate, atmosphere, and environmental interaction, all fully customizable and performance-friendly.

Dynamic Sky System

A fully customizable day–night and climate controller that acts as the core of the bundle.

  • Seamless Day–Night Cycle with adjustable time speed

  • Digital & Analog Clocks for real-time time tracking

  • Sun, Moon, Stars, Aurora, Meteors, and Rainbows

  • Integrated Weather Control (rain, thunder, transitions)

  • Interactive Blueprints (e.g., campfire reacts to time & weather)

  • Reactive NPC System (included inside this pack)

    • NPCs sleep at night, work during the day

    • Seek shelter during rain and bad weather

Preview

Advanced Rain and Snow System

High-quality weather effects designed for realism and immersion.

  • Heavy & Light Rain with Thunder & Lightning

  • Gradual ground wetness accumulation and drying

  • Screen water droplets, leaks, and freezing effects

  • Player footsteps interaction with water

  • Snowfall system with icy screen effects

  • Snow & ice painting on meshes using Vertex Colors

  • Realistic snowy ground visuals

Preview

Snow Preview

Rain Thunder System

A lightweight yet powerful rain-only solution, ideal for modular use or optimization.

  • Dynamic rain particles and ambient sounds

  • Thunder, mist, and lightning based on rain intensity

  • Gradual wetness buildup and natural drying

  • Screen-space water droplets and leaks

  • Roof-edge rain dripping system (latest update)

  • FX and Non-FX demo levels included

Preview

Tutorial

Advanced Procedural Nature Changer

A four-season environmental transformation system, inspired by Epic’s Kite Demo and Infinity Blade assets.

  • Full seasonal cycle: Spring, Summer, Autumn, Winter

  • Snow layer material with adjustable height

  • Snow deformation using Runtime Virtual Textures

  • Character snow trails and environmental interaction

  • Frozen screen effects and snowfall

  • Climate-driven material parameter control

  • Continuous seasonal looping with smooth transitions

Preview V2

Tutorial

Advanced Fire Propagation System

A realistic environmental destruction system that reacts to terrain and vegetation.

  • Customizable Flamethrower system

  • Fire spreads dynamically across grasses and trees

  • Trees ignite from burning grass and nearby trees

  • Fire propagation restricted to valid landscape areas

  • Persistent burnt surfaces throughout gameplay

  • Burn effects powered by Runtime Virtual Textures

Preview