I have Visual Studio Community 2019 set to Shipping, I’m also packaging in Shipping in UE4. When I build the project in VS19 it compiles successfully, and also when I compile in UE4 it compiles fine. In the VC++ section in project properties in VS, I have all the needed include folders set up already.
After all of this, packaging fails when I try to package to Windows 64bit. It only reports one “Unknown Error” but I’ve noticed it not finding the include files. Here’s the relevant log section:
Any help would be very much appreciated. Thank you very much!