code after branch does not execute

I have a branch with a race inside. The race terminates when I trigger a trigger OR a timer runs out. But whenever the race completes it does not continue the code.

image



Thanks for discovering the issue!
This has been fixed internally at Epic and the fix should be released in an upcoming update.

2 Likes

Niceeeee, thx, i need to use this later for a map

Until the fix is available you could try to wrap the race in a sub-function. That should work around the issue.

I just had pretty similar issue with a lot of race{loop{race{loop{race{}}}}}. Seems like too many nested race also break it.