COD MW2 DLC - FORMULA 1 CIRCUIT

Hello everyone, this week I have modeled and textured the starting sign, I have also modeled and textured the sign where it puts the name of the drivers in the pits, I have also textured a wheel and I have done more vertex paint.









1 Like

Hi there @DaniSaneyMNF1,

Hope you’re doing well and having a great week so far!

Being able to look at the beginning stages and compare it to where the project is now is incredibly impressive. It’s apparent that a ton of effort has gone into this so far and I can’t wait to see the final product.

Happy developing - sending you lots of support in the meantime :slight_smile:

1 Like

Hello everyone, this week I have been able to make progress a lot, I have put vines all over the environment, I have also put more green grass and more crack decals all over the ground and different decals, I have added a different fire to the one I had before, I have put the weapon that I am modeling the first person character and I have also changed the character so that his hands can be seen in the first person then I have also modified 2 posters that he had bad from last week and I have textured a new one, greetings.















CINEMATICS

GAMEPLAY

Hello everyone, this week I have modeled a mattress and I have started to texturize it I have also modeled a pit asset and I have been trying to wet all the assets to make the environment look more realistic






Hello everyone, this week I have been doing the low poly of the weapon, I have modeled and textured a bottle of compressed air, a wheel holder and a very common tool in the formula 1 pits.






Uploading: ref_portaruedas.jpg…





Hello everyone, this week I have focused mainly on finishing the low poly of the weapon the uvs and do the high poly, then I have also modeled a lamppost and texturing and I have added more decals and more foliage to the environment.