Cocomotion Studio - Talking NPC Animation Pack

VIDEO PREVIEW

Talking NPC Animation Pack

:check_mark: 80 Animations

Bridge the gap between static characters and living worlds. In modern game development, the difference between a generic NPC and a memorable character lies in the nuance of their movement. The Talking NPC Animation Pack is a premium collection of high-fidelity, motion-captured animations designed to make every dialogue, quest hand-off, and ambient interaction feel authentic.

Why Choose This Pack?

  • :check_mark: 80 High-Quality Motion Capture Animations

  • :check_mark: Professional looping and smoothing applied

  • :check_mark: Narrative Depth, Covers basic dialogue scenarios

Included Animations

The Talking NPC Animation Pack includes 80 animations that are looped and smoothed. Covering a wide range of NPC states. For easy browsing, they’re grouped by category:

  • Idle Animations (12): Body language and idle poses

    • AS_Idle_Arms_Crossed

    • AS_Idle_Fidget_Fingers_01

    • AS_Idle_Fidget_Fingers_02

    • AS_Idle_Fidget_Fingers_03

    • AS_Idle_Hands_Behind_Back_01

    • AS_Idle_Hands_On_Belt_01

    • AS_Idle_Lean_Back_01

    • AS_Idle_Lean_Forward_01

    • AS_Idle_Lean_Forward_02

    • AS_Idle_Neutral_Listening_01

    • AS_Idle_Relaxed_Breathing_01

    • AS_Idle_Weight_Shift_01

  • Quest/Interaction Animations (15): Gestures for quest acceptance, completion, and dialogue

    • AS_QuestAccept_Grasp_Hands_Gratitude_01

    • AS_QuestAccept_Grasp_Hands_Gratitude_02

    • AS_QuestAccept_Nod_01

    • AS_QuestAccept_Nod_02

    • AS_QuestComplete_Receive_Item_01

    • AS_QuestComplete_Receive_Item_02

    • AS_QuestComplete_Thank_Bow_01

    • AS_QuestComplete_Thank_Bow_02

    • AS_QuestGive_Offer_Item_01

    • AS_QuestGive_Offer_Item_02

    • AS_QuestGive_Offer_Item_03

    • AS_QuestGive_Point_Direction_01

    • AS_QuestGive_Point_Direction_02

    • AS_QuestGive_Wave_Player_Closer_01

    • AS_QuestGive_Wave_Player_Closer_02

  • Reaction Animations (8): Emotional and responsive cues

    • AS_Reaction_No_HeadShake_01

    • AS_Reaction_No_HeadShake_02

    • AS_Reaction_Shoulders_Shrug_01

    • AS_Reaction_Sigh_01

    • AS_Reaction_Sigh_02

    • AS_Reaction_Surprised_Step_Back_01

    • AS_Reaction_Thinking_Hand_To_Chin_01

    • AS_Reaction_Yes_Nod_01

  • Sitting Animations (16): Seated idle and transitions

    • AS_Sit_Idle_01

    • AS_Sit_Idle_02

    • AS_Sit_Idle_03

    • AS_Sit_Idle_04

    • AS_Sit_Idle_05

    • AS_Sit_Idle_Lean_Forward_01

    • AS_Sit_Idle_Lean_Forward_02

    • AS_Sit_Talk_Casual_01

    • AS_Sit_Talk_Casual_02

    • AS_Sit_Talk_Casual_03

    • AS_Sit_Talk_Casual_04

    • AS_Sit_To_Stand_01

    • AS_Sit_To_Stand_02

    • AS_Stand_To_Sit_01

    • AS_Stand_To_Sit_02

    • AS_Stand_To_Sit_03

  • Social Animations (4): Common gestures and actions

    • AS_Social_Scratch_Head_01

    • AS_Social_Scratch_Head_02

    • AS_Social_Sneeze_01

    • AS_Social_Stretch_Back_01

  • Talking Animations (19): Dialogue gestures (casual and formal)

    • AS_Talk_Casual_01

    • AS_Talk_Casual_02

    • AS_Talk_Casual_03

    • AS_Talk_Dismissive_01

    • AS_Talk_Excited_01

    • AS_Talk_Excited_02

    • AS_Talk_Fast_Small_Gestures_01

    • AS_Talk_Fast_Small_Gestures_02

    • AS_Talk_Formal_01

    • AS_Talk_Formal_02

    • AS_Talk_Hands_At_Chest_Emotion_01

    • AS_Talk_Hands_At_Chest_Emotion_02

    • AS_Talk_Hands_Wide_Explaining_01

    • AS_Talk_Hands_Wide_Explaining_02

    • AS_Talk_Pointing_Slight_01

    • AS_Talk_Tell_Story_Big_Gestures_01

    • AS_Talk_Tell_Story_Big_Gestures_02

    • AS_Talk_Whisper_01

    • AS_Talk_Whisper_02

  • Conversation Start/End (6): Gestures for beginning or concluding dialogue

    • AS_StartTalk_Gesture_ComeHere_01

    • AS_StartTalk_Look_Player_UpDown_01

    • AS_StartTalk_Wave_01

    • AS_StartTalk_Wave_02

    • AS_EndTalk_Look_Around_Bored_01

    • AS_EndTalk_Turn_Away_01

Elevate your project, every frame tells a story.